Rigging Hands

In this I learned to make a rigged hand. It started with me drawing the arm the hand and the fingers in different layers, then called everything. This was all done in vector.

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Once I was done with all of that, I then put all drawn layers into pegs and made it 3D.

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Once that was done I then used the 3D controls and change the pivit ponts to were its more likly to bend. The 3D tools I used was the rotahion tool

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Once that was done I then went to the node view and arrange the Nods (Not sure what you call them). Once that was done I then had to parent all the fingers to the lower hand and then parent the lower hand to the arm.

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Once that was done all that was left was using the rigging to connet the arm to the hand. This way it makes it more as one, (For lack of a better word).

 

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